JasonMiller

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JasonMiller
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  • I lean into the cinematic generally, so the closest change I have incorporated that may be helpful is what happens when the players have managed to team up with a powerful NPC for a difficult fight. Essentially I put in place a system for team attac…
  • I made the Shiki sheets due to all my players that play Onmyoji wanting to craft and random summon in the middle of a scene (roleplay or combat). It happened at least once an act leading to the creation of these sheets. Talisman summoning I almos…
  • Coming from an anime backround my play style is similiar to Andies; most of the time everyone is in melee range of everyone else unless there is a Dramatic reason for them not to be. Or they are not in the area (zone) like was previous mentioned.…
  • This was an amusing read to me as all of it seems to be from around the time I first started to get excited about JRPG's. I'm surpised scanning through it that I didn't find very much on Tenra! Granted I know it came out in Japan in the late 90's so…
  • I absolutely agree with this; it's not worth losing a player. For me personally, I find crafting the secrets for a scenario to be the most difficult part of running Shinobigami but it is very satisfying to see what the players end up doing during…